...Top | ||
Author / WWW | Name / Download | Plugin Type |
Game Zombie | SMD Export v1.20 280 KB |
Import / Export |
Compiled / Description | ||
22.04.2021 This plugin exports Valve's SMD (Studio Mdl Data) file format, used in Half Life 2 and other Valve games. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Game Zombie | SMD Import v1.34 280 KB |
Import / Export |
Compiled / Description | ||
22.04.2021 This plugin imports Valve's SMD (Studio Mdl Data) file format, used in Half Life 2 and other Valve games. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Softimage, Co. / Michael Lawler | dotXSI 3.0 Exporter v1.9 1.42 MB |
Import / Export |
Compiled / Description | ||
03.01.2021 This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Imagination Technologies Ltd. | PVRGeoPOD v2.28.0 41.1 MB |
Import / Export |
Compiled / Description | ||
08.12.2020 This is the official PowerVR geometry and animation exporter for exporting model data into the optimised PowerVR POD file format. Features include: - Optimises data order for PowerVR MBX or PowerVR SGX - Exports to PowerVR object data format (POD files) - Supports binary and C header formats - Multiple vertex and triangle sorting algorithms - Supports all data types including float, fixed, bytes, shorts, etc. - Support for bump mapping tangent coordinate system - Optimised data storage including 'instancing' - Keyframe and skinning animation support - Matrix palette batching - Camera and light information and animation - Loader source code provided in SDK |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Renderpeople | Renderpeople Studio v1.1.1 470 KB |
Import / Export |
Compiled / Description | ||
08.06.2020 Renderpeople Studio gives you access to your Renderpeople account directly from within Max. You can easily access your 3D People library and search or filter models to quickly find, download and import exactly the models you need for your 3D visualization. New models can be quickly purchased without leaving Max, and once downloaded, all your models can be easily shared between your entire team or company. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Remi Arnaud / The Khronos Group Inc. | OpenCollada v1.6.70 21.6 MB |
Import / Export |
Compiled / Description | ||
29.04.2020 This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance. As the official OpenCollada plugin hasn't been updated for recent Max versions, Remi has kindly added support for Max 2019 to 2021. The official COLLADA web site is here. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Lukas Cone | XenoMax v1.2.7 507 KB |
Import / Export |
Compiled / Description | ||
08.12.2019 XenoMax is an importer for formats used by the Xenoblade Engine. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Lukas Cone | ApexMax v1.6.1 661 KB |
Import / Export |
Compiled / Description | ||
01.12.2019 ApexMax is an importer for formats used by the Apex Engine from Avalanche Studios. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Bastien Bourineau / Arkeon | Easy Ogre Exporter v3.2.2 46.3 MB |
Import / Export |
Compiled / Description | ||
01.12.2019 The Easy Ogre Exporter is written to be as simple as possible but capable of exporting just about everything. Features include: - One click export from the Max export menu > Ogre scene - DotScene|.scene export - Manage all Ogre versions - Exports node hierarchy - Exports node animations - Mesh binary export for each object in the scene - A shared or dedicated geometry option - Vertex colors - Normals - Multiple UV sets - Tangents - Edgelist - Poses from the Max morpher - Skeletons - Multiple skeleton animations - Multiple root bones - Standard structures and biped - Animations from the main track separated by time tags - Animations separated from the motion mixer (if available) - Node animations from the main track / motion mixer for each node in the dot scene - Pose animations from the main track or from the motion mixer - Morph vertex animations from the main track or from the motion mixer - Standard materials conversion - Architecture materials conversion - Mentalray Arch / Design materials conversion - Ambient, diffuse, specular and self illumination colors - Specular level - Multiple textures - Multiple UV's - Transparency level - Material options like 'double sided' or 'wire' - Auto shader generation for pixel lighting and normal/specular maps/ref cubemap - Automatic basic technique for non-supported hardware when shaders are used - Optional texture conversion to DDS format with size optimization - Lights and cameras - Automatic unit conversion to meters - Automatic LOD generation - Small UI for a minimum of settings The download link above is for installer for Max versions 2011 to 2016. If you need the plugin for an older version of Max, head over here. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger | Cal3D Exporter v1.7.4 3.89 MB |
Import / Export |
Compiled / Description | ||
02.10.2019 This plugin exports skeletal based character models and their animations from Max into cal3d files. Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. |